Very nice Quest *****
Puzzles: were fun and not too difficult and some of them were quite ingenious.
for example, and I don't know how to do a spoiler, but you can skip this paragraph if you don't want a spoiler. The dungeon with the colored blocks where when you enter the room from a specific color those blocks drop of that color, and you have to re enter the room from several different angles to get through. I have not seen this on any other quest, nice job.
Combat: Not too difficult, some small rooms with darknuts, but just took some patients.
Bosses: Some of the bosses were a bit on the challenging side. The last boss for example, do you think you could have used a few more fire balls, I don't think 50 on the screen at a time was enough. So much fun dodging.
Music: Appropriate for game, especially liked the Xenoblade music(music to my ears. literally), those soundtracks have such good music. In fact video game music in general is so underrated but so many great composers created that stuff. why would anyone pay $20000 a ticket to see Taylor Swift. Just play a game, save ur money.
Lvl Design: A - MAZE - ING, see what I did there. Sometimes it got a bit confusing and there were one or two times where I thought I missed a key. But it is not possible to lock yourself behind a door without having a chance to get a key somewhere. Map really helped locate keys. For those who are trying the quest keys are in the rooms with a "." on the map. Overall good design. There is one dungeon with colored switches where it is possible to softlock yourself, however you can F6 and since the dungeons are relatively small, doesn't take too long to get back there.
Overworld Design: Well done: Especially the area with the seasons. My only gripe, was that when you clear an area, you get warped in front of a cave with a bombable wall. I kept wondering when I was going to get bombs. But that was just there to indicate that the entrance to the cave had collapsed due to completing it, and probably to prevent the player from going back in. This was more of a design thing rather than a functional one. Overall quest was linear meaning you couldn't really get lost, if you got stuck somewhere you had to backtrack and find a switch or key or something, the game basically lead you where you needed to go.
Overall: 5/5
The Cycle
Overview
Feature Quest
Creator: TheRock Genre: Dungeon Romper Added: 16 Apr 2024 ZC Version: 2.53 Downloads: 178 Rating[?]: |
Download Quest (5 MB) |
Information
ENHANCED MUSIC: https://www.mediafir... Music.zip/file
About Reviews Comments Forum Topics
Description
ENHANCED MUSIC: https://www.mediafir... Music.zip/file
Quest Features:
Night and Day System
Unique Dungeon Gimmicks
Custom Boss Fights
Quest Features:
Night and Day System
Unique Dungeon Gimmicks
Custom Boss Fights
Story
You wake up and don't know how you got there.
Tips & Cheats
Full playthrough of the game: https://www.youtube....blw2dNiZLJo4z3t
Credits
Heavily inspired by the game the God of Power by Valientlink. The full credits are at the end of the game.