Fantastic game!
It is amazing how well everything flows together despite having so many people working on it. Some of the dungeon puzzles were the most devious puzzles I've seen in awhile. The bosses were challenging, but fair. The overworld was easy to navigate. The Gameboy tile set is just charming and one of the best sets to use. Each individual character has their own flair with their special ability.
This is even better than the first Gollab quest. Great job!
"One Screen Gollab"
Overview
Feature Quest
Creator: Ambient Silence , Jenny , Professor Bedwetter , Shane , Eddy , Joelmacool , coolgamer012345 , Deedee , Matthew Genre: Dungeon Romper Added: 25 Jun 2023 Updated: 28 Feb 2024 ZC Version: 2.55 Downloads: 357 Rating[?]: |
Download Quest (16.98 MB) |
Information
One Screen Gollab is the long awaited sequel to Go Gollab: The Conflictions of Morality! It is a large scale collab, much like the original; only this time it features 20+ contributors! This quest features a diverse and compact overworld with 10 dungeons to explore; all lovingly crafted one screen at a time! So get ready for a new Gollab adventure, and explore what this quest has to offer with your choice of one of eight characters! Download the music here!
About Reviews Comments Forum Topics
Description
This quest requires Alpha 114 or later!
Inspired by One Screen Massacre, One Screen Gollab's development required contributors to develop a single screen at a time before passing the project on to another contributor. The "one screen" principle guided both overworld and dungeon development; the result is a whimsical quest featuring a variety of gameplay mechanics and aesthetics.
Features:
10 dungeons, each with their own unique mechanics.
An aesthetically diverse and compact overworld, with each area housing major content.
Eight characters, each with a unique ability and idle animation.
A fairly non-linear progression...
Loads of optional content, with only four of the ten dungeons actually being required to complete the game.
Dialogue that may change depending on who you're playing or what point in the game you're at.
Plenty of awesome scripted bosses.
Inspired by One Screen Massacre, One Screen Gollab's development required contributors to develop a single screen at a time before passing the project on to another contributor. The "one screen" principle guided both overworld and dungeon development; the result is a whimsical quest featuring a variety of gameplay mechanics and aesthetics.
Features:
10 dungeons, each with their own unique mechanics.
An aesthetically diverse and compact overworld, with each area housing major content.
Eight characters, each with a unique ability and idle animation.
A fairly non-linear progression...
Loads of optional content, with only four of the ten dungeons actually being required to complete the game.
Dialogue that may change depending on who you're playing or what point in the game you're at.
Plenty of awesome scripted bosses.
Story
Following the events of the first game, the Gollabers have been living in peace; until one day, a mysterious voice urges them to venture to the Island of Soroe, for the fate of the world depends on it. Deciding to heed its call, they travel to Soroe and follow the voices instructions, in hopes of stopping a new threat...
Tips & Cheats
- This quest is fairly non-linear, so players are encouraged to tackle things in whatever order they feel like.
- If you're having trouble with a particular area, it could be worth exploring elsewhere for more health or upgrades
- Dungeons use a scripted map that you can view with the map button
- You'll be able to tell what dungeons are optional or not by whether or not you start with the map
- If you're having trouble with a particular area, it could be worth exploring elsewhere for more health or upgrades
- Dungeons use a scripted map that you can view with the map button
- You'll be able to tell what dungeons are optional or not by whether or not you start with the map
Credits
Credits are included with the quest download!