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DaDoc540's 2nd Quest Remix

Overview Feature Quest
Creator: DaDoc540 Genre: NES-style Added: 02 Feb 2011 Updated: 12 Feb 2011 ZC Version: 2.10 Downloads: 226 Rating[?]: Rating: 4/5 (5 ratings) Download Quest
(0.51 MB)
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Description
Two years ago, ZeldaClassic.com held a contest for an official fourth quest to be included in the release version of Zelda Classic 2.5. Because I was slow to get the news, I had little time to submit a version myself, yet I still wanted to try.

However, I found a few of the rules for the official fourth quest contest to be a little restricting for me. These were mostly aesthetic issues, such as graphics and music, but some involved gameplay elements as well. Fortunately, by continuing on without the rules in mind, I was able to create alternate versions of the original quests with new tiles, extra music, and some extra gameplay tweaks.

After creating DaDoc540's 1st Quest Remix, I decided to create a remix of the second quest, which is what I present to you here. The dungeon locations are mostly different from those of Doc's 1st, requisite items are harder to both locate and obtain, and more traps and hazards reside in the dungeons. The difficulty curve of this quest is certainly steeper than the last one, but not too steep. You have been warned…

I played this quest myself extensively and am certain everything is working right. If there are any major bugs, do not rate the game, but do inform me and I will fix them as soon as I can.

**WARNING!**
This quest is more difficult than the previous one, so do not try this quest under the following circumstances:
-You do not have the experience of completing various quests of high difficulty.
-You have trouble fighting certain difficult enemies, namely Blue Darknuts and Wizzrobes. (Only classic enemies are used here.)
-You have great difficulty in finding hidden secrets.
-You have Wile E. Coyote syndrome (i.e. unable to quit something until you complete it)

Please do not rate this quest with a score based solely on the difficulty. If you can handle the difficulty, this should provide a worthwhile challenge.

**Update** vravelo brought my attention to a major bug in Level 9 that can trap the player. The bug should be removed. My apologies!
Story
Original Legend of Zelda storyline
Tips & Cheats
You will be without a sword at the beginning for a short time. Listen to the advice of the Old Man at the first screen to find both the first dungeon and your first sword.

Wait until you obtain your first sword before you save. If something happens that prevents you from obtaining the first sword, select "Retry" from the Continue menu and try again.

Make sure you have attempted to push everything movable. Blocks cannot be pushed into solid items and sometimes have to be pushed in the right direction. Also note the consequences of pushing a block in a certain direction; a push the wrong way could block you from reaching the passageway.
Note: It should be impossible to completely seal yourself in such a way that forces you to reset.

Always make sure you have found every requisite item from each dungeon. You often need an item in one dungeon to either enter or complete a future dungeon.

Visit Info booths for hints as to how and where to obtain certain items, namely Sword upgrades, and where to find the entrance to certain dungeons.
Credits
Shigeru Miyamoto and Nintendo for the Legend of Zelda franchise
Armageddon Games for Zelda Classic and Zelda Quest
VGMusic for various music midi files
Koh for New Classic Link tiles
vravelo for pointing out a major bug
All of the quest players who play this quest