![](https://www.purezc.net/Quests/q37s1.gif)
Reviews
Deathbringer
![Rating: 4/5 Rating: 4/5](Images/4stars.png)
Posted 15 February 2006 - 08:34 PM
It's a very good quest for for your first one. However, there are several bugs. (Such as getting stuck in the Gerudo desert....With all the burning sand.) I somehow got out of these but still. The dungeons are average, at least they are aren't 10 room dungeons. It's normal BS which was good until Raiden used his magical tile editing powers and turned into a godly, easy to use tileset. Now it got a 4 because of, some new tiles, palletes, and did I say new tiles? If you fixed the bugs then it would be a 5.
![](https://www.purezc.net/forums/public/style_emoticons/default/icon_wink.gif)
Pol's Voice
![Rating: 1/5 Rating: 1/5](Images/1stars.png)
Posted 01 February 2006 - 02:02 PM
This is just flat out garbage...what seemed like it could be a fun quest was completely ruined by all the bugs, including one that involved accidentally taking a warp to a very advanced part of the game, then dying, then being physically unable to get out of it because the game restarts you from that area. Thumbs way down....sorry.
![](https://www.purezc.net/forums/public/style_emoticons/default/icon_frown.gif)
Nathaniel
![Rating: 4/5 Rating: 4/5](Images/4stars.png)
Posted 24 July 2005 - 08:56 PM
I thought this was a pretty good quest. It was a bit different from the usual story. The dungeons were decent, although not the most superior. At first I thought the overworld would be boring, but it turned out better than I initially thought. A quest worth playing if you want something neither too short nor too long.
Peteo
![Rating: 3/5 Rating: 3/5](Images/3stars.png)
Posted 03 August 2004 - 02:38 PM
Heh. Is this the best what the almighty NoeL can do? I just had to try this quest, but the graphics... the bugs... the "better than R2 dungeons" ![](https://www.purezc.net/forums/public/style_emoticons/default/icon_frown.gif)
Sorry buddy. I don't think this quest deserves more than 1 or 2 stars, but I give you 3 since this is quite old quest and I don't want to be too harsh on old quests.
![](https://www.purezc.net/forums/public/style_emoticons/default/icon_frown.gif)
Sorry buddy. I don't think this quest deserves more than 1 or 2 stars, but I give you 3 since this is quite old quest and I don't want to be too harsh on old quests.
Shoelace
![Rating: 2/5 Rating: 2/5](Images/2stars.png)
Posted 27 July 2004 - 02:56 AM
Sorry that I have gave you this harsh grade, but I really didn't like this game. I had a lot of high hopes for this game when I see it and then I played it. you mastered the overworld, however, there are so many bugs it is not even funny. The levels don't have that much originally and it hasn't that fun. Sorry I gave such a low score but I didn't want to kid myself in giving a 5 star. I can tell you have the design and the mind to make a 5 star game however, I think you ned to try harder.
Radien
![Rating: 2/5 Rating: 2/5](Images/2stars.png)
Posted 11 May 2004 - 02:29 PM
I'm very sorry to be so harsh, but I think there is just no way that this deserves a 5, the highest score possible on PureZC. ![](https://www.purezc.net/forums/public/style_emoticons/default/icon_neutral.gif)
Graphics: Mixed bag. Solid BS in some points, nice original edits in others, crappy design/edits in others.
Bugs: Tons. I ran into 5 SEPARATE game-stopping bugs before the 2nd dungeon. The reason this game gets a 2 and not a 3.
Gameplay: Bland. Parts of the overworld were interesting, though. I liked the split overworld screens.
Design: Too often scattered and messy.
Story: Bland. Not much effort spent, not enough dialog pulled from OoT where appropriate. Why?
![](https://www.purezc.net/forums/public/style_emoticons/default/icon_neutral.gif)
Graphics: Mixed bag. Solid BS in some points, nice original edits in others, crappy design/edits in others.
Bugs: Tons. I ran into 5 SEPARATE game-stopping bugs before the 2nd dungeon. The reason this game gets a 2 and not a 3.
Gameplay: Bland. Parts of the overworld were interesting, though. I liked the split overworld screens.
Design: Too often scattered and messy.
Story: Bland. Not much effort spent, not enough dialog pulled from OoT where appropriate. Why?