Rocks & Boulders with SFX
Overview
Creator:
Mero
Added: 30 Apr 2014
Tags:
Enemy,
FFC
|
View Script |
Information
This script causes Rocks and Boulders when attached to them through AutoGhost to play a sound when they "fake" hitting the ground.
Description Setup Reviews Comments
Load every enemy of the type rock and change it's attributes as follows.
Attribute 2: SFX to play when the hitting ground.
Attribute 11: GH_INVISIBLE_COMBO "1 by default"
Attribute 12: Script slot number with the above script assigned
Resources
std.zh
string.zh
ghost.zh
Attribute 2: SFX to play when the hitting ground.
Attribute 11: GH_INVISIBLE_COMBO "1 by default"
Attribute 12: Script slot number with the above script assigned
Resources
std.zh
string.zh
ghost.zh


