Real Dungeon Map
Overview
Creator:
Rastael
Added: 30 Apr 2014
Tags:
Global
|
View Script |
Information
The script take use of the zeldaclassic-map that is shown after pressing the "MAP-button".
If you are in a dungeon, you can't press the MAP-button, till you found a fake-item (the "real dungeon-map").
If you are in a dungeon, you can't press the MAP-button, till you found a fake-item (the "real dungeon-map").
Description Setup Reviews Comments
Are you sick of this small maps on dungeon-subscreens? Yeah, me too. So I wrote this.
What the script does:
The script take use of the zeldaclassic-map that is shown after pressing the "MAP-button".
If you are in a dungeon, you can't press the MAP-button, till you found a fake-item (the "real dungeon-map").
If you want to use the script, you have to check the dmap-flag "View Overworld Map by pressing Map" on every dmap, you want to use the script.
It's also a good idea, if check the flag "...But only show screens marked in Minimap" too.
Note: The code section contains versions for 1 DMAP dungeons, 2 DMAP dungeons, and 3 DMAP dungeons. Make sure you only use the one you need.
What the script does:
The script take use of the zeldaclassic-map that is shown after pressing the "MAP-button".
If you are in a dungeon, you can't press the MAP-button, till you found a fake-item (the "real dungeon-map").
If you want to use the script, you have to check the dmap-flag "View Overworld Map by pressing Map" on every dmap, you want to use the script.
It's also a good idea, if check the flag "...But only show screens marked in Minimap" too.
Note: The code section contains versions for 1 DMAP dungeons, 2 DMAP dungeons, and 3 DMAP dungeons. Make sure you only use the one you need.


