Seems to work fine as advertised for the most part. It seems to be a bit inconsistent with how far it moves back when you strike it, and since it has no pathing it will very easily get stuck on terrain. That's how it was in the games this enemy were in to some degree, but I feel that it had some form of avoidance for solid objects in alttp.
Regardless, I have not run into any major issues or glitches and this script works as advertised.
Helmasaur
Overview
Creator:
Mero
Added: 30 Apr 2014
Tags:
Enemy,
FFC
|
View Script |
Information
Helmasaurs move towards Link at a constant rate, and are stunned when hit in the front with the sword.
Description Setup Reviews Comments
Size: 1x1
Enemies Used: 1
Combos Used: 1
Combos
Ghost Invisible Combo is the only one so this section is empty.
Enemies
Main Enemy: Helmasaur.
Type: Other
HP, Damage, Step and Animation are used.
Attribute 1 is the time it is stunned when you hit it in the front.
Attribute 11 is GH_INVISIBLE_COMBO
Attribute 12 is the script slot for the FFC
Resources
Requires ghost.zh
Enemies Used: 1
Combos Used: 1
Combos
Ghost Invisible Combo is the only one so this section is empty.
Enemies
Main Enemy: Helmasaur.
Type: Other
HP, Damage, Step and Animation are used.
Attribute 1 is the time it is stunned when you hit it in the front.
Attribute 11 is GH_INVISIBLE_COMBO
Attribute 12 is the script slot for the FFC
Resources
Requires ghost.zh



