Wow. First comment in three years. Anyway, I've never been a fan of DigiPro's quests, and actually started but didn't finish 4th and 6th. I decided to try this since it's his highest rated in the DB. This is the first one I've played to the end. At first I thought I wouldn't like it. It has many bland screens in the early dungeons. The large number of boring, empty screens (as can even be seen in the screenshots), among other things, keeps it from five stars.
It gets better though. The last few levels are something. My death count really started going up about L8. It's a good quest if you want a strong focus on fighting/combat and not puzzle solving. You can plow through it in about 4 hours, and you likely won't ever really get lost or confused, but you will have fun fighting lots and lots of tough enemies. The author knows when to give potions though to keep it from being overwhelming.
If you are in the mood to slash your sword, a lot, it's a good quest to play.
Unofficial 6th Special Edition
Overview
Feature Quest
Creator: DigiPro31279 Genre: NES-style Added: 10 Jul 2004 Updated: 07 Aug 2004 ZC Version: 1.92 B182 Downloads: 211 Rating[?]: |
Download Quest (1.67 MB) |
Information
A revamped version of my original 6th quest with new dungeon layouts. Difficulty increased somewhat, a couple items also added that I was missing from the original like the Red Candle.
About Reviews Comments Forum Topics
Description
A revamped version of my original 6th quest with new dungeon layouts. Difficulty increased somewhat, a couple items also added that I was missing from the original like the Red Candle.
Story
same as Unofficial 6th Classic Edition
Tips & Cheats
Don't give up. The items you find in each dungeon should help you out, but only one item seems to be useless cause I thought I needed it and I didn't, but it's there just in case I do an update to make use of it.
Credits
Snort, ms_zelda_lady