Enjoying this so far, but I've found a few issues:
- There is no bomb bag, but I had to obtain the "bomb" item from blue octoroks before I was allowed to use bombs, even though I was provided with bomb ammo before that. An easy fix is to just give the player the bomb item in his starting equipment.
- In the death mountain-like area (and possibly other areas that have multiple entrances), I died and restarted in a screen I had never visited before.
Rites of Lineage
Overview
Feature Quest
Creator: isolated726 Genre: NES-style Added: 11 Dec 2022 Updated: 15 Dec 2022 ZC Version: 2.55 Downloads: 317 Rating[?]: |
Download Quest (5.3 MB) |
Information
NOTICE: This was built on ZC 2.55 ALPHA 73; using this version ensures everything works
An NES-Styled quest built around exploration and semi-linear progression
An NES-Styled quest built around exploration and semi-linear progression
About Reviews Comments Forum Topics
Description
An NES-Styled quest featuring 9 main dungeons, 2 bonus dungeons, a whole slew of extra goodies to find, and some amount of Ganon death. The progression system is tier-based with a certain number of dungeons in each tier. Minimal scripting is used as the purpose was to get a classic ZC feel to it.
Update v1.1 (12/14/2022): Adding a key shop in the south coast to alleviate an issue with doors re-locking
Update v1.1 (12/14/2022): Adding a key shop in the south coast to alleviate an issue with doors re-locking
Story
Ganon has kidnapped Zelda, again; and she split the triforce into 8 pieces, again; while the people of Hyrule basically shrugged their shoulders knowing some her of destiny or whatever would save her. That's where you as Lonk come into the picture
Tips & Cheats
- All dungeons of a given tier can be completed in any order, but any dungeon in a given tier assumes you have all the items from the previous tier's dungeons (except tier 1)
- The floor borders are the indicator of what tier a dungeon is (the fancier the floor the higher the tier), the 3 given screenshots show the tiers in order
- Each dungeon has multiple items to be found
- Exploration is your friend as there's various in-game hints to be found alongside the items/collectibles/etc.
- The floor borders are the indicator of what tier a dungeon is (the fancier the floor the higher the tier), the 3 given screenshots show the tiers in order
- Each dungeon has multiple items to be found
- Exploration is your friend as there's various in-game hints to be found alongside the items/collectibles/etc.
Credits
Alsoa - Main Developer (also me but with a different name)
Demonlink/Raden - DoR Tileset
Jamevil (twitch.tv/jameviler) - assisted with finding the right music for some of the areas
All the beta testers - telling me what could be improved or fixed before final release
Demonlink/Raden - DoR Tileset
Jamevil (twitch.tv/jameviler) - assisted with finding the right music for some of the areas
All the beta testers - telling me what could be improved or fixed before final release