A pretty neat quest actually, nice effort for a first quest. It was quite lengthy and full to the brim with secrets and the mix between linear progression but non-linear choices really adds a lot to this. I especially like that dungeons are kinda grouped together and depending on what you do can easily trivialise others (like if you get the flippers early then other dungeons that have water can easily be bypassed, same with the Feather). Adds quite a nice layer of replayability to it. The overworld is nicely connected, dungeons are all pretty unique and cool with their own concepts going on (I especially love the underwater dungeon that feels like OoT's Water Temple and the fire dungeon at the top of the mountain). I didn't realise the tunic was in a separate dungeon until quite late so it's pretty comical that I got the blue tunic and then the red tunic like right after in the same place lol. The difficulty is fine, quite consistent with the tier of dungeon I'm in.
The screen design is generally ok but it could use a bit more work. Some of the overworld areas look alright, but others seem a bit too bland and samey for my tastes. The mountain region to the top right is quite difficult to see since the walls and floor blend in so much with each other. Dungeons are also very hit or miss with their design, some visually look cool but others lack detail and so they appear very "empty". A bit more touching up graphically wise can do wonders. I was also worried since this was an NES-style that the tileset wouldn't really fit, but to my surprise it does actually work in some cases, especially with the freeform approach in dungeons and caves. The last dungeon I feel was a tad too long and dragged out just a bit, but it's not the worst thing I've seen.
Either way, this one gets a solid 4/5 from me. I was originally gonna give it a 3 but I enjoyed this more as the quest went on that a 4 is more fitting for this for me. Nice work!
Rites of Lineage
Overview
Feature Quest
Creator:
isolated726
Genre: NES-style
Added: 11 Dec 2022
Updated: 15 Dec 2022
ZC Version: 2.55
Downloads: 416
Rating[?]:
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Download Quest (5.3 MB) |
Information
NOTICE: This was built on ZC 2.55 ALPHA 73; using this version ensures everything works
An NES-Styled quest built around exploration and semi-linear progression
An NES-Styled quest built around exploration and semi-linear progression
About Reviews Comments Forum Topics
Description
An NES-Styled quest featuring 9 main dungeons, 2 bonus dungeons, a whole slew of extra goodies to find, and some amount of Ganon death. The progression system is tier-based with a certain number of dungeons in each tier. Minimal scripting is used as the purpose was to get a classic ZC feel to it.
Update v1.1 (12/14/2022): Adding a key shop in the south coast to alleviate an issue with doors re-locking
Update v1.1 (12/14/2022): Adding a key shop in the south coast to alleviate an issue with doors re-locking
Story
Ganon has kidnapped Zelda, again; and she split the triforce into 8 pieces, again; while the people of Hyrule basically shrugged their shoulders knowing some her of destiny or whatever would save her. That's where you as Lonk come into the picture
Tips & Cheats
- All dungeons of a given tier can be completed in any order, but any dungeon in a given tier assumes you have all the items from the previous tier's dungeons (except tier 1)
- The floor borders are the indicator of what tier a dungeon is (the fancier the floor the higher the tier), the 3 given screenshots show the tiers in order
- Each dungeon has multiple items to be found
- Exploration is your friend as there's various in-game hints to be found alongside the items/collectibles/etc.
- The floor borders are the indicator of what tier a dungeon is (the fancier the floor the higher the tier), the 3 given screenshots show the tiers in order
- Each dungeon has multiple items to be found
- Exploration is your friend as there's various in-game hints to be found alongside the items/collectibles/etc.
Credits
Alsoa - Main Developer (also me but with a different name)
Demonlink/Raden - DoR Tileset
Jamevil (twitch.tv/jameviler) - assisted with finding the right music for some of the areas
All the beta testers - telling me what could be improved or fixed before final release
Demonlink/Raden - DoR Tileset
Jamevil (twitch.tv/jameviler) - assisted with finding the right music for some of the areas
All the beta testers - telling me what could be improved or fixed before final release



