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Bowser's Quest

Overview Feature Quest
Creator: Blackpaintbowser Genre: Dungeon Romper Added: 21 Oct 2021 Updated: 17 Feb 2023 ZC Version: 2.53 Downloads: 268 Rating[?]: Rating: 3.5/5 (3 ratings) Download Quest
(14.66 MB)
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Eddy  
Rating: 3/5

Posted 08 January 2025 - 12:05 PM
This was a pretty solid quest all things considered. It's kinda funny to see Bowser take the central position as a protagonist for once, and a lot of the humour around that is pretty funny too. It's fairly basic and simple to play through but it's good enough for something like this. The dungeon design is pretty solid, they were quite fun to go through. I actually found the fire dungeon to be really cool despite sideview being a pain for ZC, but this was done quite well. The final dungeon was also rather fun and the bonus dungeon was just ?????

General screen design is cool, dungeons definitely look good for the most part. I do think the overworld could use a bit more touching up here and there but it's nothing too bad. Difficulty is fine and balanced throughout although the true final boss was really tough lol. Puzzles in general were quite clever and there were some really cool ideas here and there. I do feel some needs more clearer hints though since it wasn't exactly obvious to me what should be done a lot of the time and I had to refer to the help thread often to figure out what to do (looks like a lot of us were stumped on the ice dungeon lol). A bit more hints would be good though, even if some things were written or made a bit clearer and that's all. The bonus dungeon was really weird and cool but the navigation of it was kinda awful IMO, majority of the time was just hugging walls to try and progress and idk if it were in a few rooms that'd be fine but as it is it's quite frustrating to travel through that.

All in all though this is quite decent, lots of cool things here and there and quite enjoyable in places. I'm hesitant to give this a 4 because of my gripes with it so ima give it a 3, although it really would be somewhere in the middle if the rating system allowed it. Regardless, I look forward to playing your other stuff!
  • Blackpaintbowser likes this
 

TheRock  
Rating: 4/5

Posted 11 November 2021 - 11:47 AM
Overworld:
Grass area. Open and nice. I would recommend looking to add more detail and variety for the look of this place for future games.
Water area. Was nice.
Snow area. This place had a nice linear path to make it unique on how you play this overworld.
Fire area. The two caves the player goes through this dungeon are amazing. Why? Because it makes something new that the player has to go through. The getting the 3 keys in this area is my favorite part of the game because it makes for doing something not normal. That sign post for getting the keys is great.
Purple area. Straight and forward. Could use variety with what you do on the screens here. Like maybe a lave pit? Burn a torch. Something like that.
Flower area. Loved the bugs and all the flower and the skeleton. I like the skeleton because it tells a story. So telling a story with surroundings is always a good idea. The one text box here is awesome.


Dungeons:
Level 1. Short and simple.
Level 2. I like the overhead bridges and the spinning tiles.
Level 3. Big and open. Has a nice nonlinear approach to the dungeon.
Level 4. Favorite dungeon. I like all the rooms and that it's easy to go fast and I like the usage of the enemies. One thing that is really cool here is the custom tiles that do things. With the spikes and red tiles.
Level 5. Each floor is different which is great.

Bosses. All of the bosses are custom which I love.

Overall: I love the effort clearly put in this quest with all the unique enemies and custom tiles. Keep it up. The dungeons show a lot of promise with all of them being unique and have their own ideas.
  • Riflezen likes this
 

MischeviousMalfais  
Rating: 4/5

Posted 23 October 2021 - 04:25 PM
This quest is not perfect, but it does show a whole lot of potential! The dungeons (at least for me) were brutal to go through but for the most part very well designed. The graphical work could use some help, as some places look stunning and other places don't look so good.
The final boss was very awesome and I like the idea of playing as bowser. I would prefer more NPC's but I'm just biased. XD I can't wait to see what you have for us next!
  • Riflezen likes this