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Fantastic Dungeons, 1st Quest: Bon Voyage!

Overview Feature Quest
Creator: Shoshon the Elegant Genre: NES-style Added: 11 Aug 2021 Updated: 11 Feb 2025 ZC Version: 2.55 Downloads: 357 Rating[?]: Rating: 3.4/5 (4 ratings) Download Quest
(1.99 MB)
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Eddy  
Rating: 3/5

Edited 25 December 2024 - 02:33 PM
For what it is it's fine, a fairly typical Z1 clone that's pretty faithful to how it originally is. And for that it worked out well, I like the way the overworld opened up as you complete more dungeons and get more items. The dungeons themselves were generally ok but I think it suffers from a bit of incoherent design where it results to just bombing every wall you can find. I get Z1 was kinda like this too but there were many more open routes to go through before you go back and start trying to find the secrets. With the later dungeons in this quest, it's kinda just that from the get go and it made dungeon exploring kind of a pain. I'm thankful for all the bomb drops though lol. The only exception that I think is fine with this is Level 9 because those are typically always designed to be tough to navigate. I just wish the others were a bit clearer on where to go.

But yeah not too much to say about this one, but it works enough for what it is. 3/5 I'd say but I have indeed seen fantastic dungeons and now I know where to find them.
  • Epsalon ZX likes this
 

filth001  

Posted 12 March 2022 - 04:05 AM
can some one tell me where the bog is
 

Flynn  
Rating: 3/5

Posted 31 August 2021 - 01:44 PM
I'm a sucker for any sort of Nth quest, so I fired this up and finished in about 5 1/2 hours. It was apparent from the first dungeon that with slash turned on and also being able to shoot from inside doorways that things were just going to be way too easy. So seeing that the quest was unpassworded, I opened it up in zquest and turned those abilities off. While I was in there I also substituted the mp3s of the original music for the midis because why not? Also I unchecked the freeform dungeons box so that when Link bombed walls or walked through, he would appear to go through the wall rather than on top of it. So this review is not exactly for the quest that the author intended...
Anyway, the playthrough was fun in a no frills kind of way. Things were well hidden and most everything worked and played like it should. Exceptions were a room in the upper middle portion of L8 where a pushblock wasn't flagged with a trigger, so no stairs appeared, and one in the far right of L9 that pushed and the secret sound played but did nothing. There was a room towards the bottom left of L9 where if you didn't have a bomb, you would be stuck.
I really enjoyed the palette selections for the dungeons and am always happy when quest makers don't just settle for the standard colors. Also I liked that the door repair guys were more polite than usual.
So even though I edited the quest for my own taste, I thank you Shoshon for providing it. May you make another sometime.
  • Shoshon the Elegant likes this
 

Malstygian  

Posted 15 August 2021 - 06:41 PM
I liked this and I would be open to playing a 2nd quest with this same overworld.

Spoiler