Pretty nicely done overall, took me a little bit to realise the gimmick of the quest, and now that I understood it, it made the quest better. As all your other short quests, the ideas and creativity definitely show here. It isn't as mad as ZScript Havoc, but still pretty cool to play.
I kinda felt like the whole resetting game thing was a bit of a double-edged sword thing (if that even makes sense in this case, I'm bad with phrases like this lmao). What I mean is that on one hand it's really cool that having to die over and over ends up making you learn more and progress further with new knowledge on what to do/what not to do not. I think that was done pretty well once I understood what was really going on. On the other hand, there's a bit of a drawback to this IMO, where it falls under trial and error for some things which can be a bit annoying. When you didn't get the concept for a little while like me, it became a little frustrating repeating some things over and over. It's most likely just me though, and it's not too big of an issue. The concept was still executed pretty well.
I'd give it a 4/5 overall, pretty nice work.
Well that's something else
Overview
Feature Quest
Creator:
Avaro
Genre: Miniquest
Added: 21 Sep 2018
ZC Version: 2.50.2
Downloads: 222
Rating[?]:
|
Download Quest (1.57 MB) |
Information
A short experience, made in 2 days. This quest focuses on exploration and interactive NPCs. You'll probably die and need to start over a lot.
About Reviews Comments Forum Topics
Useless Old Man Wisdom
Edited 05 October 2018 - 01:47 PM
I almost gave up on completing the quest, but am somewhat glad that I stuck to it and finished. I say "somewhat," because even for a joke quest, the payoff for sticking to WTSE to the end doesn't really deliver.
As others have mentioned, that one "warp" screen near the beginning does not seem to have a consistent logic to it, nor is the solution readily apparent. I both stumbled upon the means to solve this screen's puzzle by accident, and found that technique to work quite inconsistently each of the multiple times I had to repeat this screen. And that brings me to the next point: WTSE really crosses over from joke quest to a borderline waste of time, because it is necessary to endure insa-death and hard resets, multiple times, in order to figure out the arbitrary solutions for progression - but also for applying those solutions to find the necessary hints for still more progression. Another issue I ran into was on the screen with the two purple trees. Here, I could not execute the in-game hint with my gamepad, but by accident, figured out that I could with the keyboard. The puzzles and means of progression, like that example, are pretty obtuse.
I mean, I have more time to waste than most other folks, but while I actually kind of enjoyed discovering the obtuse solutions to progress in the quest, which is why I'm somewhat glad I stuck to WTSE, I didn't feel much from the jokes along the way. I guess the quest maker gives fair warning when saying "you will probably die and have to start over a lot," but there is no probably about it - those things are required by design and in the end, as a player, I just don't feel like the satisfaction of completing the goal was worth the journey of the quest trolling me so much along the way.
As others have mentioned, that one "warp" screen near the beginning does not seem to have a consistent logic to it, nor is the solution readily apparent. I both stumbled upon the means to solve this screen's puzzle by accident, and found that technique to work quite inconsistently each of the multiple times I had to repeat this screen. And that brings me to the next point: WTSE really crosses over from joke quest to a borderline waste of time, because it is necessary to endure insa-death and hard resets, multiple times, in order to figure out the arbitrary solutions for progression - but also for applying those solutions to find the necessary hints for still more progression. Another issue I ran into was on the screen with the two purple trees. Here, I could not execute the in-game hint with my gamepad, but by accident, figured out that I could with the keyboard. The puzzles and means of progression, like that example, are pretty obtuse.
I mean, I have more time to waste than most other folks, but while I actually kind of enjoyed discovering the obtuse solutions to progress in the quest, which is why I'm somewhat glad I stuck to WTSE, I didn't feel much from the jokes along the way. I guess the quest maker gives fair warning when saying "you will probably die and have to start over a lot," but there is no probably about it - those things are required by design and in the end, as a player, I just don't feel like the satisfaction of completing the goal was worth the journey of the quest trolling me so much along the way.
- Avaro likes this





