Homing fireball shooter (AutoGhost)
Overview
Creator:
Saffith
Added: 30 Apr 2014
Tags:
Enemy,
FFC
Downloads: 39
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View Script
Download Example (1.62 MB) |
Information
This is a projectile shooter enemy that shoots fireballs that can home in on Link.
Credit: Imzogelmo (AGN) contributed significantly to this script.
Credit: Imzogelmo (AGN) contributed significantly to this script.
Description Setup Reviews Comments
Set up an enemy as follows:
Type: Other
Weapon damage is used
Attribute 1: Fireball step speed
- Default: 100
Attribute 2: Fireball turning speed
- If this is 0, homing will be disabled
Attribute 3: Homing time in frames
- Default: 180 (3 seconds)
Attribute 4: Minimum shield level needed to block fireballs
- If this is set to -1, the fireballs will be unblockable regardless of Link's shield
Attribute 5: Fireball sprite
- Default: 17
Attribute 6: Rotate fireball sprite based on direction?
- 0: No
- 1: Yes
Attribute 7: Firing sound
Attribute 11: -1
Attribute 12: Script slot
The enemy should also have the "Is Invisible" misc. flag checked.
Requires ghost.zh, std.zh, and string.zh.
Type: Other
Weapon damage is used
Attribute 1: Fireball step speed
- Default: 100
Attribute 2: Fireball turning speed
- If this is 0, homing will be disabled
Attribute 3: Homing time in frames
- Default: 180 (3 seconds)
Attribute 4: Minimum shield level needed to block fireballs
- If this is set to -1, the fireballs will be unblockable regardless of Link's shield
Attribute 5: Fireball sprite
- Default: 17
Attribute 6: Rotate fireball sprite based on direction?
- 0: No
- 1: Yes
Attribute 7: Firing sound
Attribute 11: -1
Attribute 12: Script slot
The enemy should also have the "Is Invisible" misc. flag checked.
Requires ghost.zh, std.zh, and string.zh.


