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Hardhat Beetle

Overview
Creator: Mero Added: 30 Apr 2014 Tags: Enemy, FFC
Rating[?]: No rating
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Information

Description Setup Reviews Comments

Type = Walking Enemy or Other
Animation can be 2 Frame, 3 Frame, 4 Frame, Flip or None.

Attributes: "1 & 2 are defined by constants"
1. Min Step: This is what step is reset to when it is hit or runs into an obstacle.
2. Max Step: The fastest it will move in 100th's of a pixel per frame.
11. GH_INVISIBLE_COMBO.
12. ffc script slot number with the script assigned.

Requires std.zh, string.zh, and ghost.zh.
Tiles can be found here.