Posted 09 April 2017 - 10:42 AM
I appreciate scripted minigames like these! Good to see another one making scripted games in ZC. I admit, I'm not a fan of Tetris, but I wanted to try this out anyway, just to see if I can admire the scripts.
I haven't encountered any sort of bugs. So good job on making it all functional. The controls feel responsive generally, but when the falling piece is beside a wall or something, it won't let me turn it sometimes. Also, once a falling piece landed you can't control it any more. There's no leniency about that. I wish it would let you correct the piece after landing. The entrance at the top could be wider too. It gets really narrow when there's blocks somewhat near the top.
Graphics are pretty alright. I like the idea of using enemies as blocks. Maybe the grass background could have had detail or some texture.
There's not much gameplay variety, but that's fine. I give 3 stars, because it didn't feel too great for me to play, but it works and I admire the scripting efforts.