Goriya LttP (AutoGhost)
Overview
Creator:
Saffith
Added: 30 Apr 2014
Tags:
Enemy,
FFC
Downloads: 67
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View Script
Download Example (1.62 MB) |
Information
This is a recreation of LttP's Goriya. It matches Link's movement as he walks, either in the same or the opposite direction. If a weapon is set, it will fire when facing Link while moving.
Description Setup Reviews Comments
Set up eight consecutive combos:
1: Standing - up
2: Standing - down
3: Standing - left
4: Standing - right
5: Walking - up
6: Walking - down
7: Walking - left
8: Walking - right
Set up an enemy as follows:
Type: Other
Weapon and weapon damage are used
Step speed is used (150 matches Link's speed)
Attribute 1: Direction reversal
- 0: Normal
- 1: Reverse up/down
- 2: Reverse left/right
- 3: Reverse all
Attribute 2: Override normal weapon sprite
- If this is set, it will be used as the weapon's sprite instead of the deafult
Attribute 3: Override normal weapon sound
- If this is set, it will be used as the weapon's sound instead of the deafult
Attribute 4: Ignore Link's movement when he's charging for a spin attack
- 0: No
- 1: Yes
Attribute 11: First combo number
Attribute 12: Script slot
Requires ghost.zh, std.zh, and string.zh.
Tiles are here.
1: Standing - up
2: Standing - down
3: Standing - left
4: Standing - right
5: Walking - up
6: Walking - down
7: Walking - left
8: Walking - right
Set up an enemy as follows:
Type: Other
Weapon and weapon damage are used
Step speed is used (150 matches Link's speed)
Attribute 1: Direction reversal
- 0: Normal
- 1: Reverse up/down
- 2: Reverse left/right
- 3: Reverse all
Attribute 2: Override normal weapon sprite
- If this is set, it will be used as the weapon's sprite instead of the deafult
Attribute 3: Override normal weapon sound
- If this is set, it will be used as the weapon's sound instead of the deafult
Attribute 4: Ignore Link's movement when he's charging for a spin attack
- 0: No
- 1: Yes
Attribute 11: First combo number
Attribute 12: Script slot
Requires ghost.zh, std.zh, and string.zh.
Tiles are here.


