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Assorted FFC scripts 3

Overview
Creator: Alucard648 Updated: 13 Aug 2025 Tags: FFC Downloads: 21
Rating[?]: Rating: 4/5 (1 rating)
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Description Setup Reviews Comments

//Link`s Awakening Triforce Entrance unlocking cutscene.

1. Set up as many combos in sequence, as you have Triforce Pieces in quest.
2. If you want to use custom items, instead of Triforce pieces, set up array of consecutive empty passive items in Editor, so they render in subscreen when collected.
2. Flag all trigger spots in triforce-locked entrance screen via CF_TRIFORCE_SCENE_TRIGGER combo flag.
3. Place invisible FFC with 1st combo from step 1 at locked dungeon entrance.
D0 - number of Triforce pieces (items) needed to unlock secret.
D1 - String to display if not enough.
D2 - MIDI to play during cutscene.
D3 - circling radius for Triforce pieces.
D4 - circling speed for Triforce pieces. negative for reverse direction.
D5 - duration of cutscene in frames.
D6 - >0 - use array of D0 consecutive custom items in leu of Triforce pieces, starting from D6 as ID.
D7 - delay between triforce piece appearing during cutscene initialization, in frames.

//FF_whistle trigger.

Place invisible FFC anywhere in the screen.
D0 - minimum whistle level needed.
D1 - Combo flag for trigger position Link needs to stand on to trigger secrets. 0 for anywhere in the screen.

//Instant counter trigger

Place invisible FFC anywhere in the screen.
D0 to D5 - #####.____ - counters to check.
_____.#### - costs to apply.
D6 - 2->Drain subtraction, 1->Instant subtraction, 0->Only validate cost.
D7- #####.____ - String to display on counter fail.
_____.#### - String to display on secret trigger.