Ambush, multiple enemies, sequential. Spawns an enemy, when Link is near. When the enemy is dead another enemy can pop out. Once nest is emptied, it replaces with screen`s undercombo. Clear all the nests to trigger secrets.
Update 12.09.2024 - Secret triggering is now optional. See setup instructions for updated info.
Place FFC at enemy hiding spot.
D0 - ID of enemy
D1 #####.____ - Detection radius.
D1 _____.#### - cooldown between ambushes. Used to slowdown spawn camps.
D2 & D3 - size offset for larger enemies.
D4 - Set to -1 - replace combo underneath FFC with screen`s undercombo, or
positive number to replace destroyed combo with ID, using FFC`s CSet.
D5 - Sound to play on ambush.
D6 - Abs - Enemy jump when popping out of hiding spot on ambush. 0-3. <0 - Don`t count for secret trigger. If all nests set D6 to <0 - no secret trigger occur.
D7 - Number of enemies inside hiding spot, spawned all at once.