It works as advertised, but it clutters up global active terribly.
I wouldn't mind seeing an update where things are put inside functions instead and are called. I tried to make this change myself but I ran into more bugs than I could care to fix, especially since I have a hard time reading code by others than myself.
FFC Follower Script
Overview
Creator:
Purplemandown
Added: 30 Apr 2014
Tags:
Global
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View Script |
Information
This script will make the ffc of your choice, using the graphics of your choice, follow link as long as he has the item of your choice. It's better than the FFC version because you don't have the ugliness of an ffc in the top left corner until the script kicks in, which is nice.
Description Setup Reviews Comments
First things first, you'll need to set the 8 combos to use. They need to be:
still up
still down
still left
still right
moving up
moving down
moving left
moving right
in that order, and they must be consecutive. Make note of the first combo, and set it in the constants at the beginning.
Also, set the CSet, item number, and the ffc you want to use.
After that, the script does the rest. You'll have a follower as long as Link has the item. Take it away, the follower disappears.
Make sure to import std.zh at the top of your script file, and combine with any other global scripts.
still up
still down
still left
still right
moving up
moving down
moving left
moving right
in that order, and they must be consecutive. Make note of the first combo, and set it in the constants at the beginning.
Also, set the CSet, item number, and the ffc you want to use.
After that, the script does the rest. You'll have a follower as long as Link has the item. Take it away, the follower disappears.
Make sure to import std.zh at the top of your script file, and combine with any other global scripts.


