Evil Blob Tries to jump on top of Link, triple-firing eweapons at Link. Hit him with Silver Arrow to expose his eye, then hit him with sword to send him mad and bounce off walls, like Armadillo, then use all your weapons to dish out as much damage, as you can before the boss recovers.
Uses 5 rows of tiles, normal ,then jumping directly below, then the same 2 rows but with exposed eye, then one for bouncing state.
Attribute 1: Tile Width
Attribute 2: Tile Height
Attribute 3: Minimum delay between jumps, in frames.
Attribute 4: Maximum delay between jumps, in frames.
Attribute 5: Jumping height
Attribute 6: 0 - use diagonal dumps only, 1 - 8-way jumping, 2+ = fine jumping angle
Attribute 7: Duration between eye exposure and eye closing, in frames
Attribute 8: Eweapon sprite
Attribute 9: Number of bounces in ball form before returning to normal state.
Attribute 10: Damage caused by trampling Link in ball form, in 1/4ths of heart
Attribute 11: -1
Attribute 12: Script Slot