Falls from seiling, then moves around, firing eweapons at Link. Repeatedly deal damage to him to split into other enemies, otherwise regenerates.
Update 26.10.2023 - Added variant without "fall from ceiling" introduction sequence for non-boss enemy. It has the same attributes as boss version of King Zol.
Both enemy scripts have the same attributes.
Place splitting frame sequence beneath King Zol `s normal tiles.
Attribute 1: Tile Width
Attribute 2: Tile Height
Attribute 3: ID of enemy to split into on death
Attribute 4: Splitting sequence X size, in tiles
Attribute 5: Splitting sequence Y size, in tiles
Attribute 6: Number of frames in splittinf sequence
Attribute 7: HP regeneration delay, in frames
Attribute 8: Eweapon sprite
Attribute 9: Delay between shooting eweapons.
Attribute 10:Number of enemies to split into on death