Enemy Stun and Death Animations
Overview
Creator:
MoscowModder
Added: 30 Apr 2014
Tags:
Global
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View Script |
Information
A while back, someone (I forget who, sorry) gave me a script for custom enemy death animations, to get around ZC's hard-coded limitation of 4-frame animations. I cleaned that script up a bit, and added another part for stun animations. Now your enemies will clearly show when they're stunned, and make cool effects when they die. Enjoy!
Description Setup Reviews Comments
- Edit the three constants to fit your needs.
- If you already have a global script, put the line deathAnimations(); into your while(true) loop. Otherwise assign the "active" script to the slot of the same name.
- Go whack an enemy with the boomerang and kill it.
Requires stdExtra.zh



