The Greatest Rescue
Overview
Feature Quest
Creator:
Zahalfor
,
Dwarlen
Genre: Miniquest
Added: 25 Mar 2015
ZC Version: 2.50
Downloads: 487
Rating[?]:
|
Download Quest (3.39 MB) |
Information
Join Link in a daring rescue as he faces big dangers and perplexing puzzles to save a dear friend.
About Reviews Comments Forum Topics
Eddy
Posted 04 October 2015 - 01:33 PM
This was a very solid miniquest, and I can definitely see the effort put into it. There's a lot of things to like about this quest, especially the dungeons with their own unique twists and ideas. The Troll Cave had a really awesome concept, being split up into 3 different sections. The graphics were very well put together and I did get lost quite a few times, but I managed to get back on track and finish this quest.
The only downsides I can think of is that a few secrets were a little too hidden and cryptic (e.g. to access the room to forge the Boss Key, I had to read the help thread to find out where to go) and the main overworld felt a little on the bland side since it was quite empty. The Skull Hideout was also a lot harder than the other dungeons in the quest IMO, since those bomb statue enemies are total rekedge and those bombchu's are quite cheap, so there's a bit of a balancing issue there compared with the rest of the quest. The scripts implemented worked very well however, so great job on that. I especially liked the final boss, though he was a bit too easy
My overall rating would be a 4.5/5, which rounds up to a 5. So good job Zahalfor and Dwarlen, you guys made a pretty great quest!
The only downsides I can think of is that a few secrets were a little too hidden and cryptic (e.g. to access the room to forge the Boss Key, I had to read the help thread to find out where to go) and the main overworld felt a little on the bland side since it was quite empty. The Skull Hideout was also a lot harder than the other dungeons in the quest IMO, since those bomb statue enemies are total rekedge and those bombchu's are quite cheap, so there's a bit of a balancing issue there compared with the rest of the quest. The scripts implemented worked very well however, so great job on that. I especially liked the final boss, though he was a bit too easy
My overall rating would be a 4.5/5, which rounds up to a 5. So good job Zahalfor and Dwarlen, you guys made a pretty great quest!
Useless Old Man Wisdom
Posted 20 May 2015 - 09:55 AM
The graphics and palette work are really good in this mini quest. There are some really well-executed ideas in terms of scripting going here - like the bounty system, the key repair in the forge, and the final boss. I think I completed the quest in 1.2 hours.
The final boss wasn't hard but somewhat tedious and I can't remember how I solved some of the maze paths (wizzrobe cave, troll cave), as it was seemingly by chance that I solved the maze rather than any hints given. For a short quest, there are also some glaring spelling/grammar mistakes in the dialogue.
All of those misues don't subtract from the gameplay experience, though. I want to see the creativity and ideas from this quest put into a full-length quest.
The final boss wasn't hard but somewhat tedious and I can't remember how I solved some of the maze paths (wizzrobe cave, troll cave), as it was seemingly by chance that I solved the maze rather than any hints given. For a short quest, there are also some glaring spelling/grammar mistakes in the dialogue.
All of those misues don't subtract from the gameplay experience, though. I want to see the creativity and ideas from this quest put into a full-length quest.
Demonlink
Posted 16 April 2015 - 09:14 PM
Nice job guys! Both of you managed to pull off some interesting puzzles, (and entirely new concepts, such as the forge, that was cool!). A nice time killer for me, but man was it fun, and it introduces a new perspective other than "save the princess" or such.
Round of applause to both of you!
Round of applause to both of you!
- Zahalfor and Dwarlen like this
Joki
Edited 30 March 2015 - 02:48 AM
This quest isn't bad.
It's short, to the point, and entertaining for what it is.
Most people who've played this, say that they miss the boomerang. I didn't.
In fact, I like the way that in the guardhouse you list the jobs that link has to go and do...
My biggest problem was the troll cave... for ages I wondered around and couldn't find the maze section... It was trivial when I did find it, but had trouble getting to it.
There's a room in the basement where the enemies spawn indefinitely... had you planned for this?
The other issue was with the switch in the western sky area... so easy to miss! Thanks to everyone in the forum for their help on that one!
If you want a boredom killer, then this quest is for you. Not much wrong with it!
It's short, to the point, and entertaining for what it is.
Most people who've played this, say that they miss the boomerang. I didn't.
In fact, I like the way that in the guardhouse you list the jobs that link has to go and do...
My biggest problem was the troll cave... for ages I wondered around and couldn't find the maze section... It was trivial when I did find it, but had trouble getting to it.
There's a room in the basement where the enemies spawn indefinitely... had you planned for this?
The other issue was with the switch in the western sky area... so easy to miss! Thanks to everyone in the forum for their help on that one!
If you want a boredom killer, then this quest is for you. Not much wrong with it!
- Zahalfor and Dwarlen like this


