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FF Digdogger

Overview
Creator: Alucard648 Updated: 24 May 2024 Tags: Enemy Downloads: 13
Rating[?]: Rating: 3.67/5 (2 ratings)
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(1023.49 KB)
Information

Description Setup Reviews Comments

1. Set up 2 enemies, 1 for eye and 1 invincible for body. Eye must be Other(floating), body must be just Other.
Digdogger`s eye anmimation is handled by code and uses 4 frames, animation should be set to "none".
2.Assign atttributes for eye part of boss.


Attribute 1: ID of enemy to spawn on death
Attribute 2: Delay between opening and closing eye
Attribute 3: Delay between shots, in frames. Enemy won`t fire , if Weapon Damage is 0. -1 - shoot eweapons on opening eye.
Attribute 4: Delay between single eweapons in one volley, in frames.
Attribute 5: Number of eweapons to fire per burst
Attribute 6: ID of enemy used by body
Attribute 7: Eweapon sprite
Attribute 8: Abs - Tile Width for body. <0 - ignore water and pits while moving.
Attribute 9: Tile Height of body
Attribute 10: Number of enemies to spawn on death