GBZ Ledge Jumping + Startropics Grid Jumping
Overview
Creator:
Alucard648
Added: 20 Feb 2023
Tags:
Global
Downloads: 8
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Information
LtttP/GBZ styled one-way ledge jumping and Startropics-like grid jumping. Made on request by SkyFlare.
Description Setup Reviews Comments
1. Global script combining: Put this line:
2. Set up items with IC_GRIDJUMP item calss needed to perform ledge jumping. Use Power to define max jump distance. Rest of item attributes, including
3. Use CT_LEDGE_JUMP combo type to define solid ledge combos. Use CF_LEDGE_ONEWAY_UP,CF_LEDGE_ONEWAY_DOWN,CF_LEDGE_ONEWAY_LEFT and CF_LEDGE_ONEWAY_RIGHT to define one-way ledges. Only inherent combo flags work with this script. Or leave inherent flag as 0 for grid-like jumping combos, ala Startropics/Golden Sun.
int gridjump[3]={-1,0,0};at the start of global script, before main loop. Then put this line:
GridJumpUpdate(gridjump);before WaitDraw command inside main loop of global scropt.
2. Set up items with IC_GRIDJUMP item calss needed to perform ledge jumping. Use Power to define max jump distance. Rest of item attributes, including
3. Use CT_LEDGE_JUMP combo type to define solid ledge combos. Use CF_LEDGE_ONEWAY_UP,CF_LEDGE_ONEWAY_DOWN,CF_LEDGE_ONEWAY_LEFT and CF_LEDGE_ONEWAY_RIGHT to define one-way ledges. Only inherent combo flags work with this script. Or leave inherent flag as 0 for grid-like jumping combos, ala Startropics/Golden Sun.