FF Gohma
Overview
Creator:
Alucard648
Added: 14 Jan 2023
Tags:
Enemy
Downloads: 14
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Download Package (1021.87 KB) |
Information
Extended variant of Z1 Gohma. Made on request by SkyFlare.
Description Setup Reviews Comments
1.Set up 2 enemies, 1 for eye and 1 invincible for legs
2.Gohma`s eye anmimation is handled by code and uses 4 frames, animation should be set to "none".
3. Gohma`s leg animation is 4-frame for left leg and 4-frame right below it for right leg.
4. Assign atttributes for eye part of boss.
Attribute 1: Facing direction
Attribute 2: Delay between opening and closing eye, in frames
Attribute 3: Delay between shots, in frames. Enemy won`t fire , if Weapon Damage is 0. -1 - shoot eweapons on opening eye.
Attribute 4: Delay between single eweapons in one volley, in frames.
Attribute 5: Number of eweapons to fire per burst
Attribute 6: ID of enemy used by Gohma`s legs
Attribute 7: Eweapon sprite
2.Gohma`s eye anmimation is handled by code and uses 4 frames, animation should be set to "none".
3. Gohma`s leg animation is 4-frame for left leg and 4-frame right below it for right leg.
4. Assign atttributes for eye part of boss.
Attribute 1: Facing direction
Attribute 2: Delay between opening and closing eye, in frames
Attribute 3: Delay between shots, in frames. Enemy won`t fire , if Weapon Damage is 0. -1 - shoot eweapons on opening eye.
Attribute 4: Delay between single eweapons in one volley, in frames.
Attribute 5: Number of eweapons to fire per burst
Attribute 6: ID of enemy used by Gohma`s legs
Attribute 7: Eweapon sprite



