//Cycling Shapeshifter
Moves in 4 directions. Vulnerable only during specific frame of animation.
//Cycling Shapeshifter - Boss variant
Moves in 4 directions. Vulnerable only during specific frame of animation. When it changes faces, it jumps and fires eweapon on landing.
Update 24.05.2024 - fixed duplicate script names.
E.Anim - None, 2-frame, 3-frame or 4-frame, one row every 4 states.
Attribute 1: Delay between changing faces.
Attribute 2: Number of faces used by enemy
Attribute 3: Tile Width
Attribute 4: Tile Height
Attribute 5: Target face
Attribute 6: Number of frames per face
Attribute 7: >0 - switch face every time enemy turns, ignoring attribute 1
Attribute 8: >0 - use animation when switching faces, uses the same stup right below original animation
Attribute 9: Sprite used for eweapons (boss only)
Attribute 10: Eweapon speed boss only)