//MultistateCycleSwitch
When activated, change specific combos from given range to next in list, with cycling back to 1st, in case it goes beyond sequence. Stand on it and press EX1 to activate.
//Multi-state sequence CSet switch. - Adde 14.01.2023
When activated, change CSets specific combos from given range to next in array (default to 5,7,8,10,11,), with cycling back to 1st in given sequence, in case it goes beyond sequence.
Stand on it and press EX1 to activate.
//MultistateCycleSwitch
1.Set up sequence of switchable combos.
2. Place FFC at switch location.
D0 - 1st combo in sequence from step 1
D1 - number of combos in sequence
D2 - add together: 1 - switch only combos with same CSet, as FFC itself. +2 - record switch state into screen D register
D3 - Screen D register to track switch state.
D4 - sound to play on activating switch.
//Multi-state sequence CSet switch.
Place invisible FFC at switch location, assign CSet to 1st Cset in sequence. Default is CSET_COLORCYCLE_COLOR1
//D0 - combo flag to define switchable combos
//D1 - number of csets in sequence (3 - 5)
//D2 - add together: 2 - record switch state into screen D register
//D3 - Screen D register to track switch state.
//D4 - sound to play on activating switch.