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Rotating/Moving corner puzzle

Overview
Creator: Alucard648 Added: 25 Feb 2022 Tags: FFC Downloads: 8
Rating[?]: Rating: 4/5 (1 rating)
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(1.96 MB)
Information

Description Setup Reviews Comments

//Large push block

Effect Width and Height used and is automatically set to be tile dimensions multiplied by 16.

D0 - starting rotation of marked corner. 0 - top-left, 1- top-right, 2-bottom-right, 3- bottom-left.
D1 - ID of corner combo to render on FFC.
D2 - target combo position for marked corner to land into (0 - unused)
D3 - bracelet level requirement.
D4 - allowed push directions. Add together - 1-up, 2-down, 4-left, 8-right. 0 for all directions.

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//Glass Moving Panel


Effect Width and Height used and is automatically set to be tile dimensions multiplied by 16.

D0 - starting rotation of marked corner. 0 - top-left, 1- top-right, 2-bottom-right, 3- bottom-left.
D1 - ID of corner combo for marked marked corner to render on FFC.
D2 - target combo position of marked corner to land into
D3 - bracelet level requirement.
D4 - allowed push directions. Add together - 1-up, 2-down, 4-left, 8-right. 0 for all directions.