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Railroad Rotating/Moving colored circle puzzle

Overview
Creator: Alucard648 Added: 19 Jan 2022 Tags: FFC Downloads: 13
Rating[?]: Rating: 4/5 (1 rating)
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(862.34 KB)
Information

Description Setup Reviews Comments

1. Set up combo pointing to 2*2 tile image. Assign CMB_MOVING_ROTCIRCLE constant in script file to it. Also you need to set CSET_MOVING_ROTCIRCLE to define CSet used to render puzzle element.
2. Build rail paths using CF_MOVING_CIRCLES_PATH flags and referring top-left corner as standpoint.
3. Import and compile the script.
4. Place FFC at operator spot.
D0 - Combo position for starting location of colored circle. Mouse over desired location in ZQuest screen editor and note down combo position to be inpited into D0.
D1 - Starting direction facing for circle. 0 - 3
D2 - Target position for colored circle. Same instructions ad for D0.
D3 - Target direction for colored circle.
D4 - 1 - anti-clockwise rotation, 0 for clockwise rotation.
D5 - Does not stop moving unless obstructed.