This quest was interesting for its little random death sequences which sometimes had amusing messages, as well as its emphasis on exploration instead of battling bosses and collecting the whatevers to make it to the final boss. It progressed that way eventually, but not the same way one would expect. However, it would've been nice if these death sequences restarted you in the area you were in, rather than back at the start. Backtracking was a major annoyance in this quest, not just from the deaths, but in the levels themselves, as they required tons of crawling around to find the switches to continue before you could move on and find the hidden item. There were lots of clever elements, especially the level with the portals, but the tons of backtracking really killed much of the enjoyment of this quest. I'm also slightly disappointed that there didn't seem to be many death sequences later on, but that's also a good thing since it would just mean more backtracking later. Not to mention there were a ton of really obnoxious or irritating MIDIs as well. So, good quest, but way too tedious.