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The Legend of Zelda: Tales of Christoph

Overview Feature Quest
Creator: Moosh Genre: Miniquest Added: 29 Jul 2013 ZC Version: 2.50 Downloads: 370 Rating[?]: Rating: 4.14/5 (6 ratings) Download Quest
(8.93 MB)
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Description
This quest originally started with me jokingly saying I was going to enter the 2 Week Quest Contest only a few days before the deadline. Somehow, much like The Darknut Within this joke actually became a thing. This quest contains:
  • A small overworld
  • 5 dungeons
  • 5 scripted custom bosses
  • Secret tunnel
  • BAAAAAAAAAAASEBAAAAAAAALL (Oh yeah, there's inside jokes too)
IMPORTANT: Please download the enhanced music for the final boss fight here for the optimal final boss experience.
Story
If I told you Zelda was kidnapped, would you slap me? Well that's good, because she isn't. Well technically she is, but only for the ending sequence.

You are a hero on a quest to recover 4 sacred orbs from 4 guardian sentinels and bring them to god so he won't destroy the world. Fairly simple stuff. No silly plot twists. Nope. None at all.
Tips & Cheats
  • If a resource is unlimited (candle), chances are you're expected to use it like crazy like in Zelda 1.
  • If a resource is limited (bombs), chances are you'll be hinted where to use it.
  • Push every block.
  • Explore the overworld in between dungeons, especially Waterworld.
  • Don't try to kill all the bosses with just your sword. You might have a bad time.
  • Look for the lion key.
  • Don't go charging into rooms if you don't want uncle windrobe to give you a hug.
Credits
MIDIs from VGMusic
Final boss music from Tsugunai: Atonement
SFX from Avatar: The Last Airbender and The Legend of Zelda: The Wind Waker