Lights Out Puzzle
Overview
Creator:
Alucard648
Updated: 30 May 2024
Tags:
FFC
Downloads: 13
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View Script
Download Package (1.02 MB) |
Information
ZC adaptation of Lights Out puzzle. Can you turn off those nasty lights?
Description Setup Reviews Comments
Requires chess.zh, in addition to default libraries!
1. Check out audio related constants on the top of script file.
2. Set up a sequence of combos, for each state of light.
3. Import and compile the script. Requires chess.zh, in addition to default libraries!
4. Build puzzle in the screen, using combos from step 2. It can be any size and shape, but at least 1 light combo must be On one.
5. Place FFC anywhere on the screen. Assign LightsOut FFC script to it.
D0 - unused.
D1 - Combo for OFF light state, 1st in sequence.
All other combos on the screen are ignored. You can build board of any shape and size, as long, as it fits the screen.
D2 - Puzzle type
0 - Normal Lights Out puzzle. Adjacent combos flick states with targrted one.
1 - Flip Flop. All combos on the same horizontal and vertical lines flick states with targeted one.
2 - Knights Out - All combos within knight move flick states, together with targeted one.
D3 Number of light states.
D4 - add together:
1 - Flash effect on solving the puzzle.
2 - Allow solving puzzle by turning all lights ON.
4 - Disable internal puzzle solution trigger, allowing using external secret triggers, like Matrix Password puzzle.
8 - Randomize light states on puzzle startup
1. Check out audio related constants on the top of script file.
2. Set up a sequence of combos, for each state of light.
3. Import and compile the script. Requires chess.zh, in addition to default libraries!
4. Build puzzle in the screen, using combos from step 2. It can be any size and shape, but at least 1 light combo must be On one.
5. Place FFC anywhere on the screen. Assign LightsOut FFC script to it.
D0 - unused.
D1 - Combo for OFF light state, 1st in sequence.
All other combos on the screen are ignored. You can build board of any shape and size, as long, as it fits the screen.
D2 - Puzzle type
0 - Normal Lights Out puzzle. Adjacent combos flick states with targrted one.
1 - Flip Flop. All combos on the same horizontal and vertical lines flick states with targeted one.
2 - Knights Out - All combos within knight move flick states, together with targeted one.
D3 Number of light states.
D4 - add together:
1 - Flash effect on solving the puzzle.
2 - Allow solving puzzle by turning all lights ON.
4 - Disable internal puzzle solution trigger, allowing using external secret triggers, like Matrix Password puzzle.
8 - Randomize light states on puzzle startup



