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Basic ALttP Dark Room [2.55]

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Creator: Moosh Added: 19 Mar 2021 Tags: 2.55, DMap
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Description Setup Reviews Comments

Set the TIL_LTTP_DARKROOM and TIL_LTTP_DARKROOM_TRANS constants to the top-left corners of the two 6x6 tile blocks used for the light cone.

Depending on the tileset you may also need to set CS_LTTP_DARKROOM to a CSet where the light cone tiles appear black and C_BLACK to the position of the color black in CSet 0.

Assign the DMap script in the DMap editor and give D0 one of the following values:
  • 0: Same as 128
  • 64: Makes the light cone translucent
  • 96: Makes the light cone translucent but darker
  • 128: Makes the light cone opaque

Requires std.zh.