Didnt care for it. It all felt a little clunky and heavy handed.
Visually the overword was difficult to read with all the similarly colored grasses and bushes. Spatially it felt very flat even though it was full of detail. It was hard to navigate and made my eyes tired. A little open space would do wonders.
There was absolutely no flow. Right from the beginning it felt aimless. You are left to wander some strange areas with lot of things you cant do yet. I got stuck in a pretty difficult "book" area right away with pretty hard enemies and no idea how to get out of it. It felt very fractured and disjointed. I finally got out of it and found a different book area. I guess this one was the right book but that first dungeon was very hard! Especially with just 3 hearts and no big shield. It made me not want to play it anymore. Sorry, I didnt think it was fun at all.
Myst Island
Overview
Feature Quest
Creator:
AtrusW0nder
Genre: NES-style
Added: 05 Mar 2013
Updated: 15 Dec 2015
ZC Version: 2.50
Downloads: 1042
Rating[?]:
|
Download Quest (3.57 MB) |
Information
WARNING: This quest MUST be played in 2.5.1 or higher. Other wise you won't be able to complete it. I warn you fair and square.
Final Update: I mean it this time. I play-tested numerous times
Final Update: I mean it this time. I play-tested numerous times
About Reviews Comments Forum Topics
Description
Away with the old Myst Isle and in with the new! Now THIS is how I intended to create Myst Isle in the first place. The problem before was that I was still very new and I had limited ZQuest knowledge. I now present to you the entirely new and improved Myst Isle! Give it another chance as I've learned a lot over the years in terms of balance and cleverly manipulating the mechanics. And for those who never had a chance to play the old version, consider yourself as you are in for a pleasant treat!
Story
Link is trapped in the mysterious book of Myst Island. Link must locate the linking book that leads back to Hyrule in order to escape Myst Island.
Tips & Cheats
1)Arrows work w0nders against zoras and other related creatures.
2)The Hammer can break shield but can't hurt Darknuts (A ZC issue I don't know how to resolve)
3)The Cane of Byrna can one-hit kill almost anything.
4)The Wand can one-hit Bubbles and ghosts.
5)Your own bombs and fire don't hurt.
6)To prevent unexpectedly wasting good money, keep in mind that each Relic/Triforce you collect will refill your wallet completely.
2)The Hammer can break shield but can't hurt Darknuts (A ZC issue I don't know how to resolve)
3)The Cane of Byrna can one-hit kill almost anything.
4)The Wand can one-hit Bubbles and ghosts.
5)Your own bombs and fire don't hurt.
6)To prevent unexpectedly wasting good money, keep in mind that each Relic/Triforce you collect will refill your wallet completely.
Credits
Credit due to Phantom Manace, Rambly, Blood Star and everyone else involved in producing the tilesets.
A special thanks to Moosh, Avataro, Aevin, Teamudf and TwilightPrince123 for helping me with ideas, scripting and problem solving. I really, really thank you all for your wisdom and kindness!
Thank you Nintendo, my quest fans, and the whole ZC community!
A special thanks to Moosh, Avataro, Aevin, Teamudf and TwilightPrince123 for helping me with ideas, scripting and problem solving. I really, really thank you all for your wisdom and kindness!
Thank you Nintendo, my quest fans, and the whole ZC community!






