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Report Legend of Zelda - Dawn of Souls

Overview
Creator: Vivi (Floating) Status: Active Genre: Story-driven ZC Version: 2.50 Project Started: 18 Mar 2016 Project Opened: 17 Jul 2016
Information

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ShirleyVaga  

Posted 10 July 2024 - 04:05 PM
Doubt anyone sees this
but how i am supposed to kill the 3 dodongos with just 2 bombs?
 

Epsalon ZX  

Posted 22 July 2016 - 04:08 AM
So far I like it...but I find the difficulty a bit overwhelming for the beginning. It wouldn't be so bad if it weren't for the save system. The save system itself isn't the problem though. What I would like to see are more save points in the dungeons. The first dungeon is very difficult. I found the sword, the boss room, the boss key and such...But I have to backtrack all the way to the entrance with each item or chance losing it. Suffice it to say its even more dangerous back tracking than it is getting there in the first place. Given the enemies and what not...it would also be helpful if you could hide a heart container somewhere in the overworld before this dungeon. I'm thinking under one of the bushes. That one heart should make it from unfair to a fun challenge. That's my take so far. I do like this, so I'll try to push through.
 

Kingdragon  

Posted 17 July 2016 - 08:08 PM
Looks good so far! keep it up! I find it interesting how transparent the player looks