Zelda's Butt
Overview
Feature Quest
Creator: Spram Genre: Dungeon Romper Added: 12 Mar 2012 ZC Version: 2.10 Downloads: 1444 Rating[?]: |
Download Quest (2.06 MB) |
Information
My first and only quest! Features:
9 Main "dungeons"!
Many outdoor areas!
Some traditional-style dungeons!
Plenty of original artwork!
Many secrets and optional content!
No awkward custom bosses!
[View Full Description]
9 Main "dungeons"!
Many outdoor areas!
Some traditional-style dungeons!
Plenty of original artwork!
Many secrets and optional content!
No awkward custom bosses!
[View Full Description]
About Reviews Comments Forum Topics
nicklegends
Posted 04 January 2015 - 06:14 PM
In case it wasn't made obvious by the bit I wrote in the Random Quest Spotlight section of January 2015's On the Green, I love this quest. I'm drawn to the cheerful graphics, diverse and well detailed environments, conscientious design, creative and well-implemented dungeons, and use of subtle but fair secrets. There were a few cases where a dungeon item opened a large portion of the world whose secrets required further dungeon items to uncover, but that was a minor hiccup. (For the record, I played the quest entirely without sound, so I can't comment on the music or sound effects.)
Great job!
Great job!
Plutia
Edited 21 December 2014 - 04:52 PM
The dungeons are pretty bland. There's a few interesting decisions but not enough of it. The hub cave was a good idea but it doesn't stop confusion when there's so many side areas and mini-dungeons.
Personally, I thought the music choices really hurt the feel of the quest. I don't have anything against piano and stuff but it just doesn't fit a zelda game to me. The biggest offender in this case is not using Tal Tal Heights for the Tal Tal Mountains dungeon.
Grinding for super bombs was not enjoyable, especially when one of the challenge dungeons required a total of 5.
While I beat Ganon, I ultimately quit at the Pyramid. It was just so badly designed.
Story is 11/10 tho
Personally, I thought the music choices really hurt the feel of the quest. I don't have anything against piano and stuff but it just doesn't fit a zelda game to me. The biggest offender in this case is not using Tal Tal Heights for the Tal Tal Mountains dungeon.
Grinding for super bombs was not enjoyable, especially when one of the challenge dungeons required a total of 5.
While I beat Ganon, I ultimately quit at the Pyramid. It was just so badly designed.
Story is 11/10 tho