Engage To Zeldawock
Overview
Feature Quest
Creator:
Moosh
Genre: Scripted
Added: 19 Feb 2012
Updated: 16 Jul 2019
ZC Version: 2.50
Downloads: 934
Rating[?]:
|
Download Quest (2.18 MB) |
Information
A short, script heavy quest based on a game called Engage to Jabberwock.
About Reviews Comments Forum Topics
Doctor Potts
Edited 22 March 2014 - 09:37 PM
Bravo!
!!!!!!!!
Awesome quest. The best I've played so far. Very creative, well executed. Short, but with multiple endings. I have only gotten one ending so far, and it's still a 5/5. I came to Zeldawock looking to play a quest where Zelda was the protagonist, and I got so much more. Playing this quest changed my expectations about what ZC is capable of.
!!!!!!!!
Awesome quest. The best I've played so far. Very creative, well executed. Short, but with multiple endings. I have only gotten one ending so far, and it's still a 5/5. I came to Zeldawock looking to play a quest where Zelda was the protagonist, and I got so much more. Playing this quest changed my expectations about what ZC is capable of.
Air Luigi
Edited 03 January 2014 - 12:06 AM
As a sort of combat-minigame, this quest is very fun to play, and it has great replay value. I finished it a year ago, but it wasn't until today that I finished the thing with the best ending and the new extra dungeon.
The three triforce dungeons are very fitting for this type of game. They are short and quick, perfect for this game. This game shines when flows well: beat some enemies, bomb a few walls, beat the boss. The bosses are phenomenal, with the exception of the Zora (annoyiiiing).
The game would be better without the final dungeon, which is a bit long, tedious and repetitive. Probably was made by some lost Moosh's cousin. The final boss compensate it, though. The extra dungeon is much, much better, a bit long for this type of gameplay, but it worth it. I laughed a lot with the joke xD
The replay value here is high, the only thing that stopped me from playing this quest more times is that damn final dungeon!
I would love to put a five, but I can't.
Moosh, make more quests please! This world needs your quests.
The three triforce dungeons are very fitting for this type of game. They are short and quick, perfect for this game. This game shines when flows well: beat some enemies, bomb a few walls, beat the boss. The bosses are phenomenal, with the exception of the Zora (annoyiiiing).
The game would be better without the final dungeon, which is a bit long, tedious and repetitive. Probably was made by some lost Moosh's cousin. The final boss compensate it, though. The extra dungeon is much, much better, a bit long for this type of gameplay, but it worth it. I laughed a lot with the joke xD
The replay value here is high, the only thing that stopped me from playing this quest more times is that damn final dungeon!
I would love to put a five, but I can't.
Moosh, make more quests please! This world needs your quests.



