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Link's Quest

Overview Feature Quest
Creator: Ventus Genre: NES-style Added: 20 Nov 2010 Updated: 10 Dec 2010 ZC Version: 2.10 Downloads: 178 Rating[?]: Rating: 2.43/5 (6 ratings) Download Quest
(0.69 MB)
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ZeldaPlayer  
Rating: 1/5

Edited 08 June 2014 - 12:18 PM
There are some bugs in this quest, When I F6 on the Final Test, I went to the 3rd screen and Link was gone. I F6, F6, F6 and he was still gone. You really have to but link placements on this. I got trolled with this 13 times (I beat this quest once). And some of these screens with the tiles or kind of confusing comparing to it. But I can see this is your 2nd lowest rating quest but this is how I feel. I liked the Journey of Link better. It has scripts and really cool screens with new tiles and stuff. That's how I feel about this quest. I give it a 1/5.
 

Nathaniel  
Rating: 2/5

Posted 25 December 2010 - 04:45 PM
While there are a few creative aspects used in this quest, they fall short of the negatives. Most of the overworld is a recolored version of the 1st quest overworld, and many of the dungeon rooms are pretty empty. But the biggest downfall is the amount of bugs. I couldn't go 10 minutes without finding more of them, as they are all over the place. I can't overemphasize the importance of beta testing, as that is necessary for your quest to be of at least average quality. You have to periodically get out of the editor, and into the player to make sure things work properly. If you need help, use the forums. Most of these bugs I found are very easy to detect. Good quests don't take shortcuts in their production.
 

Artistic  
Rating: 3/5

Posted 10 December 2010 - 04:29 PM
I think this is a good attempt for your first quest. I liked the three levels you had to pass to begin with. There were a few very bad bugs. It was fun to play through. Keep working on making quests, this is a good start.
 

Nashvillan  
Rating: 2/5

Posted 24 November 2010 - 11:17 PM
This quest starts out pretty good. I like the idea of passing three tests before getting into the real levels. Once you get into the meaty overworld, though, the layout needs some work. I don't exactly mind so much that you left the original overworld intact, but you left it incomplete. There are stairways that lead to empty rooms, blocks that simply turn red when you bomb them, and screens that have absolutely no enemies on them at all. This is a great 1st attempt at a quest, and I feel that you will address these concerns and release a DX version of this which will be dramatically better.
 

Lukaz  
Rating: 3/5

Posted 23 November 2010 - 02:23 AM
It appears that a prospective quest maker is born. Not very special but nice quest. A little buggy but playable. Extra dungeons are always welcome. News is that you must qualify to play through three levels of testing to gain access to the game. Nice, thank you, linktopower
 

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