Simple GB Shutter
Overview
Creator:
Moosh
Added: 17 Oct 2017
Tags:
FFC
|
View Script |
Information
A 1x1 shutter FFC script for Gameboy based tilesets.
Description Setup Reviews Comments
Please note: This script still uses the editor secret combos when being opened by screen secrets. The main function of the script is to push Link into the room and shut the door when he enters through the shutter side. If you want a more advanced version, my other shutter script may be more appropriate.
Place down an FFC with the closed shutter combo over a combo on the edge of the screen. The combo directly following the closed shutter combo in the list should be a halfway open shutter. Give it the Run Script at Screen Init flag and set its arguments as follows:
If you're using Mooshpits, you can find this line in the script and remove the comment (//) to have the door update your respawn position.
Place down an FFC with the closed shutter combo over a combo on the edge of the screen. The combo directly following the closed shutter combo in the list should be a halfway open shutter. Give it the Run Script at Screen Init flag and set its arguments as follows:
- D0: Set to 1 if it's an enemy shutter, otherwise it will open when the secret combo underneath it is changed
- D1: Set to 1 if the secret should be permanent.
If you're using Mooshpits, you can find this line in the script and remove the comment (//) to have the door update your respawn position.
//MooshPit_ResetEntry();Requires std.zh and ffcscript.zh.



