JustAnotherDay
Overview
Feature Quest
Creator:
KDillon
Genre: Dungeon Romper
Added: 05 Apr 2009
Updated: 25 Apr 2009
ZC Version: 2.10
Downloads: 475
Rating[?]:
|
Download Quest (1.46 MB) |
Information
My 2nd quest I have made. Made with Pure Tileset. If you like this quest then don't download my first quest I made. Even if you don't like this one "Easy Quest :D" is still not recommended. If you have any questions or found anything wrong with this quest PM me and I will help.
UPDATE: Didn't put a raft flag on one of the docks in the 7th dungeon which makes this game unbeatable but now fixed that. When you jump down to the 4 manhandlas ... [View Full Description]
UPDATE: Didn't put a raft flag on one of the docks in the 7th dungeon which makes this game unbeatable but now fixed that. When you jump down to the 4 manhandlas ... [View Full Description]
About Reviews Comments Forum Topics
cosmofield
Posted 26 April 2009 - 11:18 AM
A pretty and challening quest with well-planned and inspiring dungeons, initially they are quick and beginnerish but soon they become large and intricate. A quest that I surely will play again, but the design motivation seems to have faded away after Level 8 because there's no true final level, only a couple of rooms which is also really effortful to fight through, I missed a better Sword or Ring in there.
SofaKing
Posted 11 April 2009 - 08:03 PM
This is really something, very unexpected. Nice job Adioboy. It does lull you into a false sense of security but the difficulty picks up nicely. Level 5 may be a tad tough relative to everything else. Having the blue tunic available before staring L5 would rectify this. Levels 6 through 8 are deep and excellent. Nothing here is too confusing, but you'll have to keep your wits about you.
Rupees are meaningless because you really don't ever need them except for the magic shield and an occasional arrow. It's not perfect, but it's a fun way to kill some free time. Level 9 wasn't really a level although the path there was clever.
Rupees are meaningless because you really don't ever need them except for the magic shield and an occasional arrow. It's not perfect, but it's a fun way to kill some free time. Level 9 wasn't really a level although the path there was clever.
Nashvillan
Posted 08 April 2009 - 05:45 PM
Starts out easy, but then gets challenging in a hurry. Some items are useless while others are just what you needed and at just the right moment.
It's still no guarantee you'll win against Ganon because you never get too powerful. Very well designed dungeons (except for Level 9)
Worthy of adding to your library!
It's still no guarantee you'll win against Ganon because you never get too powerful. Very well designed dungeons (except for Level 9)
Worthy of adding to your library!




