An Ordinary Quest
Overview
Feature Quest
Creator: Sinfex Genre: Dungeon Romper Added: 14 Nov 2008 Updated: 04 Dec 2008 ZC Version: 2.10 Downloads: 455 Rating[?]: |
Download Quest (1.12 MB) |
Information
A long time ago... One man decided to make a Quest. This was that quest.
Well my first quest. (Well... that's a lie, I made two before this. they sucked. A lot.) Doesn't really do anything creative with the system. Anyway This Quest has a 8 X 16 overworld, 9 Dungeons, and a total of 52 Heart Pieces. Two in each overworld section (And two in a mini-dungeon that's required to go through) and 4 in every Dungeon. (Except for the last one)
Isn't passworded so if you get stuck you can just [View Full Description]
Well my first quest. (Well... that's a lie, I made two before this. they sucked. A lot.) Doesn't really do anything creative with the system. Anyway This Quest has a 8 X 16 overworld, 9 Dungeons, and a total of 52 Heart Pieces. Two in each overworld section (And two in a mini-dungeon that's required to go through) and 4 in every Dungeon. (Except for the last one)
Isn't passworded so if you get stuck you can just [View Full Description]
About Reviews Comments Forum Topics
cosmofield
Posted 16 April 2009 - 01:18 PM
The beginning of this quest was somewhat fuzzy, I don't think every player get the idea to fight through half of the first dungeon without a sword, and yes I cheated I gave myself one a the starting screen, it was only luck or coincidence that I found it later on in level 1. Both the over- and underworld are of basic nature and feels somewhat empty and unimaginative on some places, Another issue is that a number of secrets are located on spots that are impossible to figure out (e.g the room where you find the boomerang) if you don't cheat and look it up in the quest file. I rate this to 3.5 but I don't want to be too harsh so I do a round-up because this full-size quest also offered some originality.
SofaKing
Posted 02 December 2008 - 08:47 PM
It's a good quest. I had to look something up on Level 1 and thought I was going to dislike it, but, once I got rolling, I really plowed through it and was motivated to finish. It has a straightforward, 9-level, "get item, beat dungeon, use item to get to next dungeon" format, but, it's fun, has great music, some clever dialogue, and the excellent Level 9 had both a literary reference and an homage to classic gaming that made me laugh out loud.
There are drawbacks that keep it from 5-stars. Some of the puzzles are obscure and odd. There are multiple places in the dungeons that require you to F6-continue, which I consider bad design. The warping system was clever but could have been implemented better. It didn't use several of the items.
Overall though, if you want a short, fun dose of ZC, you could do a lot worse.
There are drawbacks that keep it from 5-stars. Some of the puzzles are obscure and odd. There are multiple places in the dungeons that require you to F6-continue, which I consider bad design. The warping system was clever but could have been implemented better. It didn't use several of the items.
Overall though, if you want a short, fun dose of ZC, you could do a lot worse.
vravelo
Posted 19 November 2008 - 09:38 AM
From 1 to 5, I'll give 4 to this quest --I don't know if was well designed or beauty etc etc - but whoever play on this
it will be attracted as a magnet & will stay on the battle to the end - using help from the maker or finding out by it selft- it will play and will keep the fun all the way !!!!
it will be attracted as a magnet & will stay on the battle to the end - using help from the maker or finding out by it selft- it will play and will keep the fun all the way !!!!