I thought this quest was pretty good. It looked great and played well. A good effort overall.
The enemies used throughout the quest felt a little repetitive. I would have liked to have seen a little more diversity.
Enemy rupee drops were a bit stingy; it took a long time to save up for a few of the high ticket items. It turned a bit grind-y which disrupted the flow and momentum.
The dungeon difficulty levels were all over the map. Some were hard, some were harder and a few were easy in the middle?? I wish the difficulty ramped up in a smoother curve. It would have felt more sophisticated and less piecemeal. Also, I thought many of the dungeons felt the same but only the colors changed. I think they could have used more diversity, too.
Fragments of Power
Overview
Feature Quest
Creator:
DarkFlameWolf
Genre: Dungeon Romper
Added: 26 Dec 2002
Updated: 01 Apr 2007
ZC Version: 1.92 B182
Downloads: 661
Rating[?]:
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Download Quest (0.55 MB) |
Information
This was my 3rd quest completed and made within 4 full days of work. I consider this still to be my finest achievement in quest design. I have yet to topple this contribution of mine to the Zelda Classic library. It houses 9 complete dungeons with a optional 'master' dungeon which is quite deviously hidden and poses a interesting challenge once inside. This uses the BS tileset to its fullest potential and I dare say it rivals Revenge 1 in terms o... [View Full Description]





