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Phantom Cloak

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Creator: grayswandir Added: 21 Mar 2016 Tags: Item
Rating[?]: No rating
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Naru  

Posted 01 May 2016 - 06:13 AM
Hey, would it be possible to add a "level 2" version that works like a hookshot? You have a combo (like hookshot grab) and if you have this combo in line with you, you move to the combo with the cloak independent to the normal limitations this item has.
 

idontknow8  

Posted 21 March 2016 - 07:19 PM
Great script! I've been wanting something like this. Kinda reminds me of Fox's dash attack in Smash Bros.
One thing that needs fixing: Link's phantom sprite that's left behind (the "bait") is drawn under layers 1 & 2, like the floor border in dungeons). Can we fix this to appear over layers 1 & 2? Also, how do I get rid of the misc sprie in the top-left corner of the screen that appears every time I dash? I'm not sure which constant(s) control this but nothing seems to work.

Also, is there a way to implement a sound effect for the dash attack? Also, is there a way to implement a trail behind Link that damages enemies (in instead or perhaps in addition to the bait sprite)...like if I wanted Link to leave behind fire-sparkles that last a few seconds in his path after dashing forward)