This quest is 20% too annoying. There is challenging, and past challenging is annoying. Just enough to suck the joy out of playing it. You know the very first obtuse puzzle of finding the sword ? Yeah its all like that. From a slightly offset block that you trip over every time you go into a dungeon room, to enemies and puzzles that respawn every time you enter. Limited resources from killing enemies and grass. Precision timed puzzles you have to attempt 100 times. That puzzle in dungeon 3 with the disappearing path and switch you have to hit with the boomerang was my breaking point. Nope.
The graphics look great and the play control is solid.
Link to the Heavens
Overview
Feature Quest
Creator:
Pineconn
Genre: Dungeon Romper
Added: 27 Jan 2008
Updated: 25 Sep 2009
ZC Version: 2.10
Downloads: 1266
Rating[?]:
|
Download Quest (3.32 MB) |
Information
This quest is, in my opinion, 2 complete overworlds and 9 full dungeons of pure Zelda. Taking 2 and a half years to construct this quest, expect to have anywhere from 15 to 30 or more hours of solid gameplay. The difficulty is not over-the-top, yet you'll encounter many interesting puzzles, many of which are totally new to Zelda. This quest includes almost every item; you'll find two in each of the quest's eight main dungeons and one in each mini... [View Full Description]
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Description
This quest is, in my opinion, 2 complete overworlds and 9 full dungeons of pure Zelda. Taking 2 and a half years to construct this quest, expect to have anywhere from 15 to 30 or more hours of solid gameplay. The difficulty is not over-the-top, yet you'll encounter many interesting puzzles, many of which are totally new to Zelda. This quest includes almost every item; you'll find two in each of the quest's eight main dungeons and one in each mini-dungeon. You'll encounter Zelda's typical overworld areas, including a forest, lake, mountain, swamp, snowy mountain, and more. You can also amass a full 16-heart life gauge and a full 8-unit magic meter. Additionally, I've taken great care in making sure that grammar is perfect and that directions are as clear as possible.
Note: I strongly suggest that you do not use a 2.5 beta to play this quest, as you will encounter several compatibility bugs that may inhibit you from completing the quest. Please use version 2.10.
Regardless, I hope that you truly enjoy Link to the Heavens and that you have a load of fun. Many already have, so don't miss your chance.
Last update: 9/15/09. This update will likely be my last, as it fixes a few minor miscellaneous errors or inconsistencies.
Note: I strongly suggest that you do not use a 2.5 beta to play this quest, as you will encounter several compatibility bugs that may inhibit you from completing the quest. Please use version 2.10.
Regardless, I hope that you truly enjoy Link to the Heavens and that you have a load of fun. Many already have, so don't miss your chance.
Last update: 9/15/09. This update will likely be my last, as it fixes a few minor miscellaneous errors or inconsistencies.
Story
The quest starts out in Narajo Town, Link's home village. He vows to destroy the source that is uprooting parts of Hyrule, causing mountains to rise and magma to flow to the surface. Before his adventure will unfold, he needs something to fend himself off with. His mother gives him his ancestor's shield and some Rupees to start. He steps out his house keeping in mind that he needs to seek out the Triforce, and this is where the story begins...
Tips & Cheats
None.
Credits
Defeat the final boss to view the credits scene.





