I thought this quest was fun and looked great. I liked the unique premise. The overworld was detailed and rich, as were the dungeons. The dungeons were well thought out with a good amount of complexity.
I did think that a lot of the random mechanics to solve the puzzles was tedious, from using weird combos of items and triggers (like using the candle to open hidden caves???) to the triggers being very hidden in any ordinary wall or tile. They were kind of all over the place with no real standard "language" to lean into. They involved a lot of experimentation and/or luck. Thankfully there was a youtube walkthrough because some of the puzzles I would have never guessed. A little obtuse.
I also thought the ending was abrupt and anticlimactic. No boss fight. A strange story wrap. I guess its the journey not the destination.
Dark Link's Temple Tour
Overview
Feature Quest
Creator:
Akkabus
Genre: Dungeon Romper
Added: 31 Jul 2007
Updated: 30 May 2008
ZC Version: 2.10
Downloads: 946
Rating[?]:
|
Download Quest (2.91 MB) |
Information
Make your way through nine themed dungeons, featuring cave-type dmap dungeons, Dark Link, and a surprise ending.
Note: This quest will _only_ work properly on ZC 2.10.2. You won't be able to finish it on 2.10.0.
Updated May 26 2008.
Note: This quest will _only_ work properly on ZC 2.10.2. You won't be able to finish it on 2.10.0.
Updated May 26 2008.





