Death's Power
Overview
Feature Quest
Creator:
TheOnlyOne
Genre: Dungeon Romper
Added: 13 May 2007
Updated: 13 Jun 2007
ZC Version: 2.10
Downloads: 327
Rating[?]:
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Download Quest (0.61 MB) |
Information
This quest was made about a year before it was submitted (January - March 2006.)
I used the original tile set, but I made quite a few changes, including new tiles, new pallets, and even a new "Link." Sure, you're a blob, but what's to stop you from saving the world anyway?
This isn't a "Triforce" quest, but there are still eight main dungeons; each with an item at the end that will allow you to enter the next. Besides those dungeons, there are also two linked caves, and a ninth and tenth d [View Full Description]
I used the original tile set, but I made quite a few changes, including new tiles, new pallets, and even a new "Link." Sure, you're a blob, but what's to stop you from saving the world anyway?
This isn't a "Triforce" quest, but there are still eight main dungeons; each with an item at the end that will allow you to enter the next. Besides those dungeons, there are also two linked caves, and a ninth and tenth d [View Full Description]
About Reviews Comments Forum Topics
ShadowTiger
Posted 15 September 2013 - 06:52 PM
Found a rather nasty continue bug. In level 2, just after you beat the boss, when you get the bow, you can go north to arrive on the balcony. If you go back through that door, an entrance/exit warp is triggered, but you appear in the upper-left corner, and cannot escape. If you save, you still remain in that corner, effectively trapping you forever.
Also, in level 4, in the "under" area, in the room to the lower-right where you have to push blocks to avoid stepping on a trigger that blocks progress eastward, you can just walk on the upper half of that trigger tile to not trigger it, bypassing the block puzzle entirely. Not that it's much of a puzzle apparently.
Also, in level 4, in the "under" area, in the room to the lower-right where you have to push blocks to avoid stepping on a trigger that blocks progress eastward, you can just walk on the upper half of that trigger tile to not trigger it, bypassing the block puzzle entirely. Not that it's much of a puzzle apparently.






