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Assorted FFC scripts

Overview
Creator: Alucard648 Added: 24 May 2015 Tags: FFC
Rating[?]: Rating: 4.33/5 (2 ratings)
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Information

Description Setup Reviews Comments

EnemySecret
//Triggers secrets when specific enemy dies.
//Place anywhere in the screen.
//DO: Enemy Slot
//D1: Set to anything > 0 for secret permanency.

SecretKillAllEnemies
//Kills all enemies when specific screen state is set.
//Place anywhere in the screen.
//D0: Screen State to check. Refer to stdConstants.zh for determining which number to set.

ScreenStateTrigger
// Triggers secrets when specific screen state is set
//Place anywhere in the screen.
//D0: Screen State to check. Refer to stdConstants.zh for determining which number to set.
//D1: Set to 1 to render secrets permanent.
//D2: Set Screen State to "false" on reentering for reusability (useful for 2.10-styled bosses).
// Any number > 0 activates this function.

SpecialItemDropper
// Drops Screen`s Special Item when combo underneath FFC
//changes into another one. Works just like flag 10 but more versatile.
//Place the FFC where you want to drop item.
//No arguments needed.

StateSpecialItem

//Checks specific screen state and drops Screen`s Special Item, if set to TRUE.
//Place the FFC where you want to drop item.
//D0: Screen state to check. Refer to stdConstants.zh for various screen states.

Headers: none beyond std.zh