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Trinity Worlds

Overview Feature Quest
Creator: Animus01 Genre: Dungeon Romper Added: 21 Dec 2006 Updated: 06 Feb 2007 ZC Version: 2.10 Downloads: 1066 Rating[?]: Rating: 4.45/5 (37 ratings) Download Quest
(1.59 MB)
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Naru  
Rating: 3/5

Posted 29 December 2014 - 08:29 PM
Only 3/5, cause giving less without finishing the quest feels unfair.
 

ZeldaPlayer  
Rating: 5/5

Posted 28 February 2014 - 04:56 PM
I enjoyed this quest so much!
 

Air Luigi  
Rating: 1/5

Edited 05 February 2014 - 02:30 PM
A very poor quest, I'm shocked that this is so highly rated.

It's a big quest, but that's all. Quantity over quality here. The overworld design isn't feel natural, is ugly and distribution of screens does not make sense. The graphics are also hard to stomach... The dungeons are a bit better, but average for the most part, nothing really interesting to see.

Also, start a quest forcing the player to solve various complex block puzzles is not the best decision. And they are not exactly original. If you hate the block puzzles, this is not your quest.

In addition, is a quest full of continue bugs that can end your game, which is the reason because I can not give more than one star to this quest.
 

Valientlink  
Rating: 4/5

Edited 05 July 2013 - 02:37 PM
It's a good quest, but the block puzzles can get a bit tricky, along with the combat itself. Dying outside of the Swamp Sanctum brought me to a different part of the dark world, making me backtrack a lot to get back there. The dark world palette could've used work, blue rocks and flowers didn't really blend well. This quest is also very buggy, and I've gotten stuck several times. I'll give it a 3.5, which rounds up to a 4. But, I do like this quest, and it's nice to recognize areas from LTTP.
 

aaa2  
Rating: 5/5

Posted 30 August 2011 - 03:13 AM
Very much enjoyed that quest definetly one of the best in my book
 

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