A Pyramid Quest
Overview
Feature Quest
Creator:
dontknowme
Genre: Metroidvania
Added: 28 Oct 2006
ZC Version: 2.10
Downloads: 368
Rating[?]:
|
Download Quest (1.84 MB) |
Information
A fairly short quest where Link must make his way through a 8-floor pyramid, defeat Ganon, and rescue Zelda. One or two of the bosses may seem a little hard, so I left the quest unpassworded. I also included a cheat store.
You may notice that some of the boss rooms provide extra keys. Have fun!
About Reviews Comments Forum Topics
ProtonComet
Posted 12 July 2014 - 09:40 AM
Well then, that was a waste of my time and energy. I didn't finish it. I didn't want to. I just spent 5 minutes messing around and realizing there was basically one midi and 2 tiles that were spammed continuously. And wizzrobes that bring you all the way back. There's no reason for people to play this except for the concept and the midi, whilst repetitive was a good choice.
MabusTheDark
Posted 15 May 2014 - 07:31 PM
This quest is bad. There could have been a far much more interesting pyramid if there weren't chain links all over the place. A better idea would have been to have areas that you could climb to instead of the lost pyramid of chainopolis and infinite magic.
- SirKazuma likes this
SirKazuma
Posted 13 May 2014 - 07:52 PM
This quest is truly awful. The concept in thought is quite brilliant. I think it could have been executed much better if it had more effort/time put into it. Maybe different themes for each floor, and not making it a weird 2-D sort of thing. I don't think the 2D elements really helped the quest in anyway, shape or form. I think it would better if it was both longer and had more interesting elements. Also, some of the rooms were weirdly designed, such as the the random purple rooms or the room where you had to use a hook shot and there was a random lily pad area? Some design choices like that are questionable, I think the area should all piece together as one, yet have different themes, maybe the bottom floors could have golden treasure/walls, and the higher floors could be covered in moss or something? Make the area seem more realistic, if that makes any sense.
I'm giving this quest a 1 because it is not designed well, and should have more time put into it, if I was making it.
1/5
I'm giving this quest a 1 because it is not designed well, and should have more time put into it, if I was making it.
1/5




